
But the Super NES Classic Edition also supports the in-game save features originally included in 15 of the included games. This means things like game progress, unlocked levels, high scores, etc.


First, you have to hit reset on the system itself to go to the system menu, then tap down to the Suspend Point and tap X to enter a rewind menu (you can also choose to rewind from previously saved Suspend Points). There, you can choose to go back up to roughly 40 or 50 seconds-the exact length seems to vary depending on the complexity of the inputs and game scenes.

The L and R buttons can jump back and forth through the rewind menu at 10-second intervals, but more accuracy than that requires letting the recording play out in real time. Once you've chosen the point to resume, though, it takes only a second to jump right back into the gameplay from that moment.The Classic includes the option to use your own gameplay footage as a screensaver.If you leave the system on for a few minutes, an animated Mario figure will replay footage recorded in the last minute or so before one of the saved "Suspend Points." The screensaver can also play the standard attract modes/title screens included in the original game cartridges themselves.The system's included "CRT filter," which tries to replicate the lower resolution and scanlines of an old tube TV, is much more subtle than it was on the NES Classic Edition.Much less "fuzz" blurs the square edges of the individual pixels, and there's a finer gradation of color in the simulated scanlines. This could come down to a difference in the internal resolutions of the original systems, but it seems more like a deliberate change that softens the overall effect.Even though the Super NES Classic Edition is rated for five watts, it only draws 2.3W from the provided USB adapter.#SIX BUTTON SNES CONTROLLER ORIGINAL MANUAL#.
